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Allgemeine 3D Communities & 3D Resourcen - Downloads, Hilfen, Tutorials, Forums, Galerien, Plugins ...
Hits 322 Hinzugefügt 14 Sep 06 Aktualisiert 26 Nov 07
Oman3D
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News, Interviews, Articles, Tutorials, Competitions Gallery
Tutorials:
3D Studio Max, Cinema4D, Fireworks, Flash (Textual), Flash (Video), Illustrator, ImageReady, Maya, Photoshop (Textual), Photoshop (Video), Swift3D, Misc
Tutorials: ( 32 )
Auto key tutorial, AKA: Easy animation - By Brian-W.O.G
Animating the Depth of Field (Procedural Blurring) in 3D Studio Max
Creating A Missile Animation in Maya Using Instancers - By Aziz
Create a Windows-Like Logo - By Raven
Creating 3D Text in Swift3D
Creating a Foggy Scene in 3D Studio MAX using "Fog" and "Volume Fog" - By Stealth Snake
Creating Light Caustics Using Mental Ray in 3D Studio Max
Creating a Flowing Water Effect in Maya (Using Particles) - By Aziz
Creating a Planet Shockwave Explosion in Space
Creating a Realistic Looking Object Using V-Ray In 3D Studio Max- By Ahmed3D
Complex Geometric 3D Abstract Design in 3DSMax
Creating Realistic Cigarette Smoke in 3D Studio Max
Creating and Applying Reflective Materials in 3D Studio Max - By Brian-W.O.G
Colliding Objects Using Reactor in 3D Studio Max
Creating a Grass Field in 3DS Max
Modeling a Minaret in Swift3D
Modeling an LCD Screen in Maya - By Aziz
Modeling a Lantern Using Splines and Loft
Modeling with Spline & Lathe - By Stealth Snake
Modeling and Animating a Light Saber in 3D Studio Max - By Fadi
Modeling a Spaceship in 3D Studio Max - By Aziz
Modelling a Mosque Dome in 3D Studio Max
Making a Clay Render In 3DStudio MAX - By Stealth Snake
Poly Modeling In 3D Studio Max - By Stealth Snake
Simulating Cloth in Maya - By Aziz
Simulating Car Motion Using Reactor (Wheel) - By Aziz
Simulating Flag Ripple Using Flex In 3D Studio MAX
Simulating A Running Fan Using Reactor (Motor) in 3DS Max
Simulating Curtain Movement Caused by wind Using Reactor (Cloth and Wind) - By Aziz
Texturing In 3D Studio Max (Using UVW and Unwrap UVW Maps) - By Stealth_Snake
Using VRay Global Illumination GI (Realistic Lighting)
Using UVW Mapping Texture Technique in 3D Studio Max
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