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  Hits 48   Hinzugefügt 05 Jan 08   Aktualisiert 05 Jan 08
How to Implement Fog Equations in GLSL  
Publisher oZone3D

Beschreibung
Here is a tutorial that shows how to implement fog in OpenGL Shading Language. Fog equations are explained and per-vertex and per-pixel fog GLSL shaders are detailed. Several simple demos (using Demoniak3D) are provided to illustrate all concepts.
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