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Metallic Shader for XSI by Akari naim (funky)  
Publisher 3D Total

Beschreibung
The first thing to do is to create a simple scene to make our test.
We create a plane (50*50) and a torus sitting on it.
Plane: we assign a dafault Lambert material.
Torus: we assign a temporary Phong material.

Now just delete the Infinit Light and creat a spot light pointing at the Torus: ...
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