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WarChild by Kevin Hand  
Publisher 3D Total

Beschreibung
The WarChild is a texturing challenge that I took on as an endeavor to further my texturing abilities using what I know of LightWave’s layer based textures and to learn more about the new NODES system in LightWave 9. The first version I textured was a theme of a Roman solider or Gladiator type character that had seen his fair share of warfare. The total time I put into it was approximately 2 days as I experimented with NODES and weight maps, something that I had not tried before. Having a fair amount of knowledge of LightWaves layer based textures from past versions of LightWave I was determined to get more into NODES than than layers.

The second version was something I wanted to attempt being the avid Star Wars fan that I am. I envisioned a "Clone Trooper" version keeping a "Medievil" theme to it based on the characters clothing and armor. Using the knowledge I had learned from the ALL procedural version. I embarked on this new version using image maps as well as the Node editor and layer based texturing methods.
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