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Bücher über 2D/3D Art Design, Charactere Entwicklung, Level Design, Engine Design, Physik und KI Programmierung speziell für Spieleentwickler, für Einsteiger und Profis


Hinzugefügt 07 Jun 06 Aktualisiert Today
Computer Game Developer (Weird Careers in Science)

Explore the training needed to become a computer game developer, a lucrative and exciting career. Also gives readers a chance to examine how computer games are created - from an idea to a finished product. ...
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21.99
Neu ab 20.98
Gebraucht ab 18.83
Author Mary Firestone
Publisher Chelsea House Pub
Publication Date 2005-11-30


Hinzugefügt 06 Jul 05 Aktualisiert Today
Creating 3D Worlds : With CD-ROM

[back cover] Have you ever wondered how the photorealistic computer-generated landscapes that you see on television, in print, or in videogames are constructed? Creating 3D Worlds not only shows you ...
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23.99
Neu ab 31.34
Gebraucht ab 30.82
Author Simon Danaher
Publisher Barron's Educational Series
Publication Date 2005-10


Hinzugefügt 12 Aug 07 Aktualisiert Today
Creating Game Art for 3D Engines

"Creating Game Art for 3D Engines" is a much needed resource that teaches new game artists and students all of the techniques they need to create commercial quality art assets that will export and work ...
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39.99
Neu ab 28.79
Gebraucht ab 35.01
Author Brad Strong
Publisher Charles River Media
Publication Date 2007-10-21


Hinzugefügt 24 Jan 05 Aktualisiert Today
Cross Platform Game Programming (Game Development)

Cross-Platform Game Programming addresses cross-platform programming issues by teaching programmers practical cross-platform development strategies for writing the same game, using the same code for several ...
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50.99
Neu ab 28.51
Gebraucht ab 20.26
Author Steven Goodwin
Publisher Cengage Learning
Publication Date 2005-03-10


Hinzugefügt 29 Nov 05 Aktualisiert Today
Developing Serious Games (Game Development Series)

"Developing Serious Games" details what is involved in developing serious video games, from the use of affordable game engines to marketing and identifying sources of capital. The book is designed as ...
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44.99
Neu ab 27.92
Gebraucht ab 14.07
Author Bryan Bergeron
Publisher Thomson Learning
Publication Date 2006-01-10


Hinzugefügt 27 Feb 02 Aktualisiert JUST
Direct 3D Spieleprogrammierung.

Direct 3D Spieleprogrammierung reiht sich in die mittlerweile stattliche Anzahl von Direct-X-Büchern ein, die versuchen, dieses interessante aber auch komplexe Themengebiet zu präsentieren. Mehr als ein ...
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Neu ab 51.85
Gebraucht ab 52.90
Author Amir Geva
Publisher Sybex
Publication Date 2001


Hinzugefügt 28 Nov 05 Aktualisiert Today
Direct3D und 3D-Engine Programmierung. Take Off with Direct3D


39.00
Neu ab 39.00
Gebraucht ab 39.00
Author Stefan Zerbst
Publisher Stefan Zerbst
Publication Date 2006-04


Hinzugefügt 15 Dec 06 Aktualisiert JUST
DirectX-Grafikprogrammierung mit C++

Das Buch stellt ausführlich die Spiele- und Grafikprogrammierung mit DirectX vor. Nach einer kurzen Einführung in die Windows- und die C++-Programmierung geht es sofort in medias res. Anhand zahlreicher ...
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22.95
Neu ab 9.95
Gebraucht ab 14.98
Author Alexander Schunk
Publisher Mitp-Verlag
Publication Date 2006


Hinzugefügt 05 Jun 06 Aktualisiert Today
Foundations of 3D Graphics Programming : Using JOGL and Java3D

"A good, concise computer graphics textbook covering 3D concepts, essential fundamentals theory, and easy-to-follow OpenGL practical programming in Java." Dr. Jack Bresenham, Retired IBM Senior Technical ...
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54.99
Neu ab 35.64
Gebraucht ab 41.62
Author Edward J. Wegman
Publisher Springer, Berlin
Publication Date 2006-08-31


Hinzugefügt 20 Apr 06 Aktualisiert JUST
Game Art for Teens

If you’re new to the topic of game art, you’ve found the perfect guide to get you up to speed quickly. "Game Art For Teens, Second Edition" will help you develop the skills you need to create amazing ...
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30.99
Neu ab 27.89
Gebraucht ab 35.71
Author Les Pardew
Publisher Cengage Learning Services
Publication Date 2005-11
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