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Bücher über 2D/3D Art Design, Charactere Entwicklung, Level Design, Engine Design, Physik und KI Programmierung speziell für Spieleentwickler, für Einsteiger und Profis


Hinzugefügt 27 Mar 07 Aktualisiert Today
Game Development Essentials: Game Artificial Intelligence

Written by experts with years of gaming industry experience developing today’s most popular games, "Game Development Essentials: Game Artificial Intelligence" provides an engaging introduction to real ...
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53.99
Neu ab 33.28
Gebraucht ab 48.95
Author Jr. Ahlquist
Publisher Cengage Learning Services
Publication Date 2007-10-14


Hinzugefügt 20 Mar 07 Aktualisiert Today
Game Development Essentials: Game Project Management

Game Development Essentials: Game Project Management is the only book on the market that offers a comprehensive introduction to game project management in an informal and accessible style, while concentrating ...
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53.99
Neu ab 28.14
Gebraucht ab 49.87
Author Jeannie Novak
Publisher Delmar
Publication Date 2006-05-01


Hinzugefügt 24 Jan 05 Aktualisiert Today
Game Development With Lua (Charles River Media Game Development (Paperback))

Paul Schuytema (Monmouth, IL) has been a professional game developer for over ten years and in that time spoke at the previous ten GDC conferences. He has produced and designed over twenty games. Schuytema ...
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49.99
Neu ab 32.14
Gebraucht ab 45.99
Author Mark Manyen
Publisher Cengage Learning Services
Publication Date 2005-09-04


Hinzugefügt 09 May 06 Aktualisiert Today
Game Engine Toolset Development

"Game Engine Toolset Development" teaches readers how to build reusable components and optimize existing code for maximum performance, a critical issue when building processor intensive tools. Written ...
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43.99
Neu ab 30.50
Gebraucht ab 24.94
Author Anthony Whitaker
Publisher Cengage Learning
Publication Date 2006-04-05


Hinzugefügt 30 Mar 05 Aktualisiert Today
Game Interface Design

"Game Interface Design" reveals design principles and techniques that enable the reader to create aesthetic and easy to use, front-end menus and in-game interfaces. The reader learns how to blend smooth ...
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36.99
Neu ab 21.69
Gebraucht ab 20.77
Author Brent Fox
Publisher Premier P., US
Publication Date 2004-12-28


Hinzugefügt 24 Jan 05 Aktualisiert Today
Game Level Design (Game Development Series)

Level design is currently one of the fastest-growing disciplines in game development. Level design has often been discounted as an offshoot of art or design, but the craft of creating game levels has ...
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48.99
Neu ab 30.00
Gebraucht ab 39.17
Author Ed Byrne
Publisher Charles River Media
Publication Date 2005-01-20


Hinzugefügt 27 Nov 06 Aktualisiert Today
Game Physics Engine Development (The Morgan Kaufmann Series in Interactive 3D Technology)
Ian Millington is a partner of IPR Ventures, a consulting company developing next-generation AI technologies for entertainment, modeling, and simulation. Previously he founded Mindlathe Ltd, the largest ...
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30.95
Neu ab 30.64
Gebraucht ab 42.76
Author Ian Millington
Publisher Morgan Kaufmann
Publication Date 2007-04-16


Hinzugefügt 29 Nov 05 Aktualisiert Today
Game Production Handbook (Game Development Series)

"The Game Production Handbook" is a practical reference to the ins-and-outs of the game production process. Using a fictitious game project, the book follows the project from concept to gold master. Using ...
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39.99
Neu ab 39.99
Gebraucht ab 22.95
Author Heather Chandler
Publisher Cengage Learning Services
Publication Date 2006-01-19


Hinzugefügt 07 Dec 05 Aktualisiert Today
Game Programming For Teens

BlitzPlus provides developers with a complete 2D programming solution for the PC. Utilizing a BASIC/C hybrid language for use with its compiler, BlitzPlus is capable of creating any type of 2D program, ...
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26.99
Neu ab 20.50
Gebraucht ab 21.81
Author Maneesh Sethi
Publisher Cengage Learning Services
Publication Date 2005-05-10


Hinzugefügt 01 Jun 05 Aktualisiert Today
Game Programming Gems 5 (Game Programming Gems Series)

Game Programming Gems 5 is an All New volume in this must-have series. It is filled with ready-to-use expert techniques, ideas, and solutions for game developers, and includes many innovative solutions ...
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51.65
Neu ab 41.62
Gebraucht ab 26.95
Author Kim Pallister
Publisher Delmar
Publication Date 2005-03-30
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