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Bücher über 2D/3D Art Design, Charactere Entwicklung, Level Design, Engine Design, Physik und KI Programmierung speziell für Spieleentwickler, für Einsteiger und Profis


Hinzugefügt 01 Jun 05 Aktualisiert Today
Managed DirectX Game Programming

Get experience in developing high performance games with rich 3D graphics with Managed DirectX Game Programming Evolution. This book focuses on high performance, "retail" quality software processes and ...
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43.99
Neu ab 43.99
Gebraucht ab 45.99
Author Wes Greene
Publisher Sams Publishing, US
Publication Date 2005-11-30


Hinzugefügt 24 Jan 05 Aktualisiert Today
Massively Multiplayer Game Development 2 (Game Development)

As the MMP game market continues to grow, new challenges and technology hurdles constantly emerge, and the demand for practical solutions increases. Massively Multiplayer Game Development 2 is an all ...
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45.99
Neu ab 33.86
Gebraucht ab 34.51
Publisher Delmar
Publication Date 2005-03-30


Hinzugefügt 01 Jun 05 Aktualisiert Today
Mathematics and Physics for Programmers

Programmers coming from art, design, filmmaking, music, writing, education, or business fields frequently have little background in the mathematics and physics. Although today’s software programs make ...
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48.99
Neu ab 33.80
Gebraucht ab 41.47
Author Danny Kodicek
Publisher Delmar
Publication Date 2005-01-02


Hinzugefügt 11 Oct 04 Aktualisiert Today
Mathematics for 3D Game Programming and Computer Graphics

Mathematics for 3D Game Programming and Computer Graphics, Second Edition illustrates all the mathematical techniques that software engineers, graphics programmers, and game programmers need to develop ...
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35.03
Neu ab 29.37
Gebraucht ab 33.67
Author Eric Lengyel
Publisher Delmar
Publication Date 2003-12-17


Hinzugefügt 07 Dec 05 Aktualisiert Today
Maya Illuminated: Games-The Essential Guide to Creating Video Game Art With Alias Wavefront Maya


Neu ab 69.56
Gebraucht ab 25.95
Author Lane Daughtry
Publisher Mesmer Inc
Publication Date 2003-07


Hinzugefügt 02 Aug 06 Aktualisiert Today
Methoden der Computeranimation.

Das Buch richtet sich an eine Leserschaft, die bereits Grundkenntnisse in der Computergrafik hat. Vorwiegend ist hierbei an Studenten der Informatik gedacht, die bereits eine Computeranimationsvorlesung ...
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39.95
Neu ab 39.95
Gebraucht ab 28.00
Author Friedrich Wagner
Publisher Springer, Berlin
Publication Date 2006-03-08


Hinzugefügt 01 Aug 06 Aktualisiert Today
Mobile 3D Graphics

While advanced 3D graphics techniques are well understood and supported by industry standards, this is less true in the emerging mobile applications and games market. This book redresses this imbalance, ...
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63.99
Neu ab 36.16
Gebraucht ab 32.00
Author Alessio Malizia
Publisher Springer, Berlin
Publication Date 2006-10-17


Hinzugefügt 30 Mar 05 Aktualisiert Today
Modeling and Animation of 3D Game Characters with 3D Max 7

Modeling and Animation of 3D Game Characters teaches readers how to create a playable 3D character in 3DS Max 7. The book includes a complete overview of the 3D real-time character asset creation pipeline, ...
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Author Yancey Clinton
Publisher B&T
Publication Date 2005-11-29


Hinzugefügt 20 Oct 06 Aktualisiert Today
Modeling, UV Mapping, and Texturing 3D Game Weapons
This title is available as a Book and CD. This book is all meat and cuts right to the point - modelling and texturing game weapons like a professional. Written by Christian Chang, lead weapons modeller ...
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34.99
Neu ab 22.60
Gebraucht ab 33.99
Author Christian Chang
Publisher Wordware Publishing Inc., U.S.
Publication Date 2006-11-15


Hinzugefügt 01 Jun 05 Aktualisiert Today
Models in Cooperative Game Theory Crisp, Fuzzy, and Multi-Choice Games

From the reviews of the first edition: "This small book can be very interesting for readers who want to study further generalizations of the classical topic on cooperative games. It investigates the ...
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58.80
Neu ab 58.80
Gebraucht ab 28.00
Author Stef Tijs
Publisher Springer, Berlin
Publication Date 2005-07-31
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