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AVG Rating: 9.25
  Hits 2.792   Hinzugefügt 16 Mar 07   Aktualisiert 16 Mar 07
Creating an interior scene by Michal Rogozinski  
In this tutorial I would like to show you how to make an interior scene using 3dsmax 6 and rendering with Vray . Certainly you can use other version of 3dsmax and Vray but it’s possible that you will ... mehr
Publisher Evermotion.org
AVG Rating: 3.50
  Hits 234   Hinzugefügt 26 Jun 07   Aktualisiert 09 Jul 07
Creating Light Caustics Using Mental Ray in 3D Studio Max  
Light caustics are light shapes created on the floor when light passes through certain glass objects such as a drinking glass. We are going to create this effect in 3D Studio Max by using the Mental Ray ... mehr
Publisher Oman3D
AVG Rating: 6.20
  Hits 586   Hinzugefügt 15 Jan 07   Aktualisiert 15 Jan 07
Efficient use of VRay camera  
Hi, I have done a tutorial on my blog about how it should be used more efficiently the VRay camera and some details about different settings and their corelation with the real life DSLRs. also some lighting ...
Publisher KONTUR
AVG Rating: 10.00
  Hits 279   Hinzugefügt 08 May 07   Aktualisiert 08 May 07
Exterior fake GI  
Exterior fake Global Illumination with dirtmap and Photoshop! Another mini-tutorial for our readers: A simple guide to faking GI in post production by Branko Jovanovic (a.k.a. d.sign).
Publisher 3D Allusions
AVG Rating: 0.00
  Hits 344   Hinzugefügt 07 Jun 07   Aktualisiert 07 Jun 07
Exterior Render - Mental Ray Render by Hao Ke La  
This is a tutorial how to make a exterior lightning and render with mental ray . This scene was modeled in 3D max 7 and rendered with mental ray 3.4, the unit is in meter.
Publisher 3D Total
AVG Rating: 0.00
  Hits 200   Hinzugefügt 19 Jan 06   Aktualisiert 19 Jan 06
Faking SSS with Mental Ray by Martin Baadsgaard  
Hello there! In this tutorial we’re going to make a "simple" Sub Surface Scattering effect, to use for smoked glass, or simple wax. We’re going to use the Mental Ray render that comes with max 6, where ... mehr
Publisher 3D LuVr
AVG Rating: 0.00
  Hits 201   Hinzugefügt 19 Jan 06   Aktualisiert 19 Jan 06
Faking Window-Shaped Highlights by Hans Sjunnesson  
The common Blinn and Phong shaders simulate the specular highlight on a surface, but they will always create mostly round highlights. In real life, the specular highlights are not perfect circles, they ... mehr
Publisher 3D LuVr
AVG Rating: 5.00
  Hits 95   Hinzugefügt 16 Jul 07   Aktualisiert 16 Jul 07
Final Render caustic video tutorial  
This video shows how easy is to setup caustics in Final Render within 3dsmax.
Publisher 3DM3.com
AVG Rating: 0.00
  Hits 288   Hinzugefügt 19 Jan 06   Aktualisiert 19 Jan 06
finalRender 101: Basic HDRI and Ray Tracing by Stephen Reb  
Although acceptable global illumination results may be obtained by using the environment color as your basis for lighting a scene, using a solid color, or even a gradient map will still produce a only ... mehr
Publisher 3D LuVr
AVG Rating: 8.50
  Hits 156   Hinzugefügt 19 Jan 06   Aktualisiert 19 Jan 06
finalRender 101: Simple Environment and Object Based GI by Stephen Reb  
This is the first in a series of Final Render tutorials that will cover the basics of global illumination, HDRI, ray tracing, lights, caustics and sub-surface scattering. In this first, two-part lesson ... mehr
Publisher 3D LuVr
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