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11 - 20 / 85
AVG Rating: 7.00
  Hits 326   Hinzugefügt 15 May 07   Aktualisiert 15 May 07
Canyon material using advanced procedurals and Vertex Colours by Peter Åsberg  
Hello and welcome to the third installment of my procedural tutorials. This will be a quite advanced tutorial since the final result will include a ton of layered procedurals, a vertex colour mask, some ... mehr
Publisher 3D Total
AVG Rating: 0.00
  Hits 271   Hinzugefügt 18 Apr 08   Aktualisiert 18 Apr 08
Car Paint tutorial by Daniel Buck  
So you have modeled that sweet car? But can’t seem to get the paint material to look good? Well pay attention, this is for YOU! :) Keep in mind, there is always more than one way to skin a cat (hah!), ... mehr
Publisher Daniel Buck
AVG Rating: 0.00
  Hits 164   Hinzugefügt 10 Apr 08   Aktualisiert 10 Apr 08
Car Paint: Basics by Daniel Buck  
Start with a Raytrace material, and use a "falloff" material for the diffuse spot. Change the Falloff Type to "Fresnel". Change the top color to the color you want the paint to be, and the bottom color ... mehr
Publisher Daniel Buck
AVG Rating: 0.00
  Hits 257   Hinzugefügt 20 Jan 06   Aktualisiert 20 Jan 06
Car-paint without plugins by Kevin Dijkstra  
How to make a car-paint without the use of additional plugins. ... This is my first tutorial here, so I will try to explain things as good as possible. However, an average knowledge about 3dsMax is needed. ... mehr
Publisher 3DM3.com
AVG Rating: 0.00
  Hits 240   Hinzugefügt 19 Jan 06   Aktualisiert 21 Sep 06
CEL Shader: Chapter 1 by Allan McKay  
Although this tutorial is quite basic, the end effect can be useful and in some cases save you a lot of money. This tutorial goes through the steps on how to create a cel shader for max. All it really ... mehr
Publisher 3D LuVr
AVG Rating: 0.00
  Hits 160   Hinzugefügt 19 Jan 06   Aktualisiert 19 Jan 06
CEL Shader: Chapter 2 by Allan McKay  
In my previous article I went into the extreme basics on how to make a basic cel shader, I figure in my spare time I’ll try to go a bit more in depth on how to make a more effective shader. For this ... mehr
Publisher 3D LuVr
AVG Rating: 0.00
  Hits 97   Hinzugefügt 11 Jun 07   Aktualisiert 11 Jun 07
Cel Shading concepts by J.I.Styles  
... I came up with this cel shading technique while in a period of boredom and a concept art drought. it concentrates on the issues of other cel effects (like not being able to cast shadows, or having ... mehr
Publisher 3D Total
AVG Rating: 8.50
  Hits 199   Hinzugefügt 30 Mar 08   Aktualisiert 30 Mar 08
Chrome/Billet material by Daniel Buck  
Chrome material is quite easy. Start off with a raytrace material and change the diffuse color to black, specular level to about 100, glossiness to about 70....
Publisher Daniel Buck
AVG Rating: 5.00
  Hits 358   Hinzugefügt 20 Jan 06   Aktualisiert 20 Jan 06
CocaCola can by Dave Wilson  
A key to realistic 3D animation is in the texture maps. While pristine textures often look nice, aging materials effectively can sometimes be out of reach to many animators. In this entry level tutorial ... mehr
Publisher 3DM3.com
AVG Rating: 10.00
  Hits 195   Hinzugefügt 30 Sep 07   Aktualisiert 30 Sep 07
Create Neon Lights with Vray  
Read the simple tutorial on creating neon lights in 3ds max using vray material and renderer
Publisher CGArena
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