Added 10 Apr 06 Updated 02 Dec 08Beginning Role-Playing Games Programming with VB 2005 begins by outlining special challenges of role-playing games like character development, game balance, and maintaining world state. Early chapters focus on building the framework and data structures, followed by implementing this information in VB code. This book will meet all of your game development needs.
Later chapters delve into map generation, fixed and dynamic quests, character advancement, monsters, treasure, a workable magic system, artificial intelligence, and, of course, combat. The author discusses maintaining game balance along the way, since a game too difficult becomes frustrating, and a game too easy becomes boring.