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Game Dev: Books
Books about 2D/3D art design, charactere creation, level design, engine design, physics and AI programming especially for game developers, for beginners and professionals
AVG Rating: 0.00
  Added 01 Aug 06   Updated Today
Game Character Animation All in One  
49.99 $
New from 2.49 $
10 Used from 2.00 $
Buy Now!
Author Les Pardew
Publisher Course Technology PTR
Publication Date 2006-10-27
Paperback - 536 Pages
ISBN 1598630644

Amazon Reviews
amazon.com:
Within the world of video games, characters become almost living entities. Through the use of logic and artificial intelligence, the video-game character is able to act and react to each situation. As the designer, you hold the character?s creative expression in your control. Game Character Animation All in One is a comprehensive guide to the techniques of developing and animating amazing characters for your games. It covers not only introductory-level character-design techniques, but also advanced character-creation and animation topics. With an 8-page color insert showcasing game-character design, this book is a detailed guide to creating exciting, believable, engaging characters for your games.
amazon.com:
"Game Character Animation All in One" teaches readers about the creation and animation of 3D characters for use in games. The book focuses on the workflow, from concept to execution, using step-by-step instructions and utilizing affordable and readily available tools. Character creation and animation is a crucial technique for creating compelling game play yet it is skill that is often neglected by amateur game developers. "Game Character Animation All in One" covers design, tools, modeling, mapping and texturing, rigging and animation, and exporting and use, as well as considerations for various character types. Readers learn critical character animation techniques as well as how to tailor the character design process to their own specific game needs.
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