

Hits 76 Added 04 Apr 05 Updated 17 Oct 06
Morph-O-Matic

Developer Di-O-Matic
License Commercial
Demo Trial Version
OS Windows
Languages English
Description
Morph-O-Matic, the incredible new Morphing plugin for 3ds Max, has been designed as a tool to assist animators in creating complex facial, hand, and other morph animation in a production environment.
Morph-O-Matic allows users to control morph animations to a greater extent than what is possible with standard modifiers like morpher, linked xforms, or even bones systems.
Using Morph-O-Matic, and its powerful morphing materials, you can now achieve kick ass animations quickly and easily.
Morph-O-Matic provides the ultimate control over emotions and expressions, including lipsync, and true morphing materials for use in high-end animations in less time, with much less effort.
No matter how complex the model or how numerous the targets are, Morph-O-Matic will always gives you instant results.
Features:
Unlimited number of channels, why being limited to 100 targets ?, when some complex characters may need more.
View-dependant morphing, unlike traditional animation, 3d characters are always draw perfectly in perspective within 3d space, well not anymore, you can now cheat deformations based on the angle of any cameras !
Cut/Copy/Paste on selected channels, if you like a pose at a precise frames, why not re-use it ?
Save/Load geometry of targets, this way you don’t have to carry all the targets in the scene !
Cubic Spline Interpolation on Progressive channels, no more linear interpolation between multiples targets !
Extract all deleted targets and re-bind them, if you have delete some targets, and you want to modify those, this will allows you to keep the animation, and will turn back the auto-reload on, this way you can modify the targets and keep your animations, even if the targets were deleted !
Soft-Selection support, restricts morph calculations to only those vertices currently selected in each target.
Display Floater, for animators who don’t like the command panel, a cool way to animate !
Easy Accurate Material Morphing, you can do material morphing based on channels or even on a per target basis for complex progressive morphing cases.
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