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3D Studio MAX: Texturing & Painting

AVG Rating: 10.00
  Hits 391   Added 31 Jan 05   Updated 31 Jan 05
Diffractor  
Developer Digimation
License Commercial
Demo Trial Version
Languages English

Description
Diffractor is a cool plug-in for creating different kinds of light effects on transparent and glossy type surfaces. For example, when you look at diamonds or other stones, you might see different colors reflected within the surface of the gem. Diffractor can help you to create that same effect in a fraction of the time that a raytracer (if it is even capable of it) can.

Diffractor is implemented as a procedural map that is normally applied to the self-illumination or environment map channels of a standard or raytrace material. As such, it does not rely upon any mapping coordinates (UV or XYZ), which makes setup and usage very quick and easy.

Diffractor also fully supports masking and it’s own internal bump mapping, which enables you to easily restrict where the diffraction effect appears on the object as well as apply certain types of special effects to the diffraction effect via the bump map channel.

Overall, Diffractor is a great plugin for working with any kind of transparent or glossy surface that you want to reflect a multitude of colors with!

- Create Dispersion effects without raytracing
- Can be used in any material slot
- Works with the built in 3ds max raytrace material
- Supports Internal mapping including Masks
- Special controls for lit, unlit, and 2 sided surfaces
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