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3D Studio MAX: Texturing & Painting

AVG Rating: 1.00
  Hits 194   Added 18 Feb 05   Updated 18 Feb 05
Flatten  
Developer Digimation
License Commercial
Demo YES
OS Windows
Languages English

Description
Flatten exists as set of object modifiers that work with your existing mapping channels to unwrap your model, and then collapses the channels down to a single map, speeding up your rendering times as well as making your models compatible with any 3D application or run-time engine.

Game developers will love the fact that they can now use procedural maps for their models without having to worry about how to get them into their games.

Flatten works with all procedural map types, including other extensions like The Essential Textures as well as the Texture Lab products, and can create seamless bitmaps out of the most complex, layered procedural materials that users can imagine. Once Flatten is done, users are able to re-apply the new bitmap to their model and render.


Flatten multi-layered materials into one bitmap.
Use procedural textures in real-time 3d engines.
Unwrap complicated geometry for easy UVW mapping.
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