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AVG Rating: 9.00
  Hits 393   Added 04 Apr 05   Updated 04 Apr 05
Particle Tools  
Developer Digimation
License Commercial
Demo Trial Version
OS Windows
Languages English

Description
Atomizer

Atomizer is a 3ds max Space Warp that works hand in hand with 3ds max particle systems and expands their capabilities. Atomizer allows any 3ds max particle system to use any 3ds max object as a particle object. Using Atomizer, the built in 3ds max particle systems can emit any object (schools of fish for example), lights, cameras - even other particle systems. Atomizer also works with any 3rd party particle system such as Particle Studio.
Atomizer should appeal to anyone working with particle systems inside 3ds max. As a lower priced alternative to Sand Blaster and Particle studio, Atomizer is a must have tool for anyone on a tight budget needing greater particle control than 3ds Max’s built in tools.
Atomizer is an excellent partner to Clay Studio Pro. With these two plug-ins, you have the power to create streams of meatballs. Using this technique, almost any fluid type effect can be created. The biggest advantage of Atomizer is its ability to instance geometry inside particle systems. For example, spraying out 300 M&M candies is a breeze.

Glider

Glider is a set of two powerful space warps for 3ds max that allows you to animate any object or particle system along the surface of another object. Imagine how difficult it could be trying to keyframe a car’s tires moving across a very rough terrain. Each pothole and divot would have to be painstakingly keyed so that the tire appeared to move correctly and not pass through the surface. Object Glider makes this process nearly automatic. Simply bind the tires to the Object Glider space warp and you’re done! Now when the tires come into contact with the ground they will automatically adjust to conform to the topology.

The second half of Glider is the Particle Glider space warp. This amazing plug-in gives you the ability to have particles flow over another object’s surface or follow any 2D or 3D spline. Create precise smoke trails, waterfalls that follow the landscape, skywriting, liquid flowing through pipes and more. Plus it recognizes most 3rd party particle systems including Particle Studio, so taming particles has never been easier! Glider should appeal to anyone working with particle systems inside 3ds max. It should be especially appealing to those users who are doing courtroom animations because of its ability to hold cars to roads, trains to tracks, etc.

Spray Master

Do you need to precisely place lots of geometry in your scenes, but found that Scatter was too limiting in its approach? Then Spray Master is the tool you need. Spray Master allows users to spray geometry, both 2D and 3D, as particles on or around other objects with an easy-to-use freehand brush or spline-based control. If you need lots of particles in one location, simply spray in one spot. Particles will “stick” to the surface of 3ds max objects, and can even be told to accumulate with each successive stroke, giving users the ability to quickly generate piles of rubble, shaving cream or snow drifts in no time.


Features:

Animate any object or particle system along the surface of another object.
Invaluable for animating cars driving over terrain, or rivers flowing through a landscape.
Automates particle movement along a spline
Create precise smoke trails, waterfalls that follow the landscape, skywriting, liquid flowing through pipes and more.
Spray 2d and 3d geometry as particles onto other objects.
Excellent for scattering objects on the ground.
Get particles to stick to the surface of objects.
Works with 3dsmax particles and Particle Studio.
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