

Hits 3.171 Added 28 Feb 05 Updated 28 Feb 05
GestureMax

Developer Digimation
License Commercial
Demo Trial Version
OS Windows
Languages English
Description
Gesture Max is a plugin for 3d studio max that reads Poser (.pz3) files directly, and imports the character into 3ds max. Unlike other programs, plugins and utilities that import Poser models, Gesture Max moves the complete model into max, including the morph channels. This means that it is no longer necessary to return to Poser each time the character must be repositioned or animated. All Actors, Figures and Props (to use Poser terminology), along with the textures and morphs are effectively moved from the Poser environment to the 3ds max environment. In addition, the user has the option to rig the Figure, using native max bones, or Character Studio biped, and to skin the Figure using the skin modifier, or Character Studio Physique. The new 3ds max characters are ready to added to the pipeline for animation and rendering.
Gesture Max saves many hours of modeling, texturing and rigging, by transferring the ready-made, or custom-built characters from Poser. Now the existing wide range of high-quality, low-cost models can be transferred directly into your production pipeline.
Features
Import and rigging of Poser 4 and 5 files (Must have Poser installed on same machine)
Can choose between max bones or character studio biped as skeleton
Can choose between Skin or Physique for skinning you’re character
When using max bones, you can select to have a rig built around the character for easier animation
Imports and sets up morph targets from the poser character
Customizable rig setup
Import lists enable you to import all or part of a poser model
hope it work with me
10 Jun 2008 - 00:16 | marrideman
thanx anyway
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