Added 24 Jan 05 Updated TodayCoverage begins with an overview of general 3D concepts, and quickly moves to customizing the improved Carrara Studio user interface for your own projects. From there youll master the powerful modeling tools as you work through tutorials on character, technical, organic, and terrain modeling. Next, youll learn to harness Carrara Studio shaders for texturing 3D models, including creating procedural shaders, using projection mapping, shading domains, and putting the new UV Editor to work. To learn the animation tools, youll work through tutorials on creating a walk cycle using Inverse Kinematics, rigging a character with bones, and testing out the physics and particles tools. Finally, youll explore the new, multi-hybrid render engine and gain practical experience with High Dynamic Range (HDRI) lighting, Global Illumination, and Caustics to create ultra-realistic lighting effects, as well as non-photorealistic rendering techniques. This is the one resource you need to master Carrara Studio 3.
On the CD!
* Images and figures from the book in full color
* Carrara Studio files and support files for the tutorials in the book
* Mac and PC demos for Carrara Studio 3 and Amapi Designer 7
* Demos for Digital Carvers Guild plug-ins, UV Mapper, Ultimate Unwrap3D, Creature Creator, and Project Dogwaffle
* Dozens of Digimation and DAZ 3D models
* Silver Wings Aircraft 3D models
* Dosch Design HDRI probes
* Inspirational User Gallery
SYSTEM REQUIREMENTS
PC: Pentium II 300MHz or better, Windows 98/2000/ XP/ME/NT 4.0 (with SP3 or later), 128MB of Physical RAM, 16-bit Color Display (24-bit recommended), 3D graphics accelerator card recommended, CD-ROM Drive, 300MB free hard drive space. MAC: Power Macintosh G3266MHz or better, Mac OS 9.1 or Mac OS X 10.1 or later, 128MB of Physical RAM, 16-bit Color Display (24-bit recommended), 3D graphics accelerator card recommended, CD-ROM Drive, 300MB free hard drive space


