Hexagon is a 3D Polygonal modeler for three-dimensional computer arts, delivering accessible yet advanced 3D modeling tools for illustrators, graphic artists and expert modelers and animators.
Built on multiple polyhedral 3D modeling techniques, Hexagon was designed from the ground up to deliver direct polygon modeling and surface subdivision, complex curves and surfaces creation, volumic operations, dynamic construction history, and more.
Highly-approachable, didactic and evolutionary, Hexagon allows you to freely research 3D models, create realistic or imaginary characters, or even design complex technical objects.
Freatures:
3D Manipulator
All in one tool to do translation / rotation / Scale
Universal mode
Translation only mode
Rotation only mode
Scale only mode
Works on Objects / Faces / Edges / Vertices
Works in absolute mode or relatively to the selection or to the object Bounding box
Support per object pivot point for rotation and scale
Selections
Advanced selection tools
Selection mode: Objects / Faces / Edges / Vertices / auto
Double-click selection mode switch
Soft selection (Influence radius, roughness)
Several selection methods: Paint, Drag, Rectangle lasso, Polygon Lasso
Many selection accessories (Loop / Ring / Select between / Grow / Shrink / Boundary / Convert / 1/n / Invert / Select All / Unselect All)
Dynamic Geometry
Keeps the construction history of complex operations
Available for many tools including surface tools, Boolean operations, thickness, Smoothing, Chamfer, Bend
Three Dynamic Geometry Modes: Full DG (advanced) , Restricted DG (normal) , No DG (beginners)
Dynamic Geometry Tree (Select construction level, collapse Dynamic operations, Remove the last dynamic operation)
3D Primitives
Cube / block
Sphere / Geodesic Sphere / Control vertical/horizontal pucker and bloat
Cone / Truncated Cone
Cylinder
Platonic shapes (Tetrahedron, Octahedron, Icosahedron, Dodecahedron)
3D Grid
3D Text (TrueType Font, Bold, Italic, Alignment, Depth, Scale, Tessellation, Bevel)
Vertex Modeling
Edge Tools (Extract Around / Extract Along / Fillet)
Fast Extrude
Move Along
Symmetry
Tesselate
Tesselate by segment
Tesselate by slice
Connect by edge
Smooth more/less
Close surface/volume
Weld points
Average weld
Target weld
Sweep surface
Extrude surface
Facet
Tweak
Extract Faces
Lines
Polyline
Bézier
Interpolated Curve
Curve
Composite Curves
Rectangle
Square
Circle
Circle from the center
Circle from the basis
Circle from diameter
Circle from three points
Arc
Center Start/Radius Angle
Start Center/Radius Angle
Start End Middle
Start End Center/Radius
Start End Tangent
2D Text
Helix
2D Symmetry
Curve Extraction
Curve Offset
Insert Points
Close Line
Surface modelling
Ruled surface
Double sweep
Coons surface
Gordon surfaces
Extrude line
Sweep line
Boolean operations
Thickness
Offset
Smoothing
Chamfer
Utilities
Stretch
Lay on
Snap/Align
Taper, Bender and Twister Deformers
Bend
Copy
Multiple Copies
Copy on a support
Weld objects
Cut into Slices
Hide / Show
Group / Ungroup
Decimate
Extract openings
Triangulate non planar facets
Triangulate n-gons
Merge duplicate points
Merge coplanar facets
Display and Views
Fast accelerated OpenGL render
Multi views or single view mode
6 drawing styles
5 Light map drawing modes
Back face culling
Transparency during object edition
Dynamic highlight of entities in 3D
Highly customizable display of 3D entities, selection, highlight
Line anti aliasing
Multi texturing support
Predefined hardware accelerated lighting
Scene properties palette
Scene tree: hide/show, lock/unlock, unclone,
Scene properties: absolute/relative mode, grid control, set image on grid plane
Object properties palette
Move, scale selection numerically in absolute or relative mode
Rotate selection numerically in relative mode
Display number of points edges and faces
Change color
Edit dynamic geometry
Edition tools
Copy/Paste/Cut edges, faces, objects
Suppress/Dissolve points, edges, faces and objects
Clone/Unclone
Undo/Redo
New working plane
Automatic or manual selection of the current working plane
Snapping and axis constraints
View navigation
Mouse navigation
Keyboard navigation
Full navigation mode using control panel
View all
View selection
View detail
Change viewpoint
Change field of view
Materials, Texturing and UVs
Material Palette
Create new material
Shading domains
Create Shading domain on a selection of faces
Using Domain names to recall a selection
Renaming a domain
Deleting a domain
Texture mapping
Apply material to Shading domains
Stretch UV on points edges or faces globally or by domain
Imports / Exports
Import file into current scene
Open, Save, Save as
Incremental saving
Import OBJ, 3DS, A3D, DXF, DWG, Illustrator
Export CAR, A3D, OBJ, 3DS, DXF, DWG, STL
Import/Export parameters
Shortcut and Preference editors
All commands can have a keyboard shortcut
User interface
Immersive user interface organized around the 3D workspace
Three predefined layout (immersive, normal, custom)
Full screen or window mode
Custom tool palette
Detailed tool tips
Access commands by menu, icons or keyboard shortcuts
amazon.com:
Hexagon is a 3D Polygonal modelerfor three-dimensional computer arts, delivering accessible yet advanced 3D modeling tools for illustrators, graphic artists and expert modelers and animators. It was designed from the ground up to deliver direct polygon modeling and surface subdivision, complex curves and surfaces creation, volumic operations, dynamic construction history, and more. Highly-approachable and evolutionary, Hexagon allows you to freely research 3D models, create realistic or imaginary characters, or even design complex technical objects. Exports directly to Carrara, OBJ, 3DS, DXF, STL Dynamic Geometry tool lets the software memorize the construction history -- allowing dynamic re-editing of all construction steps, including multiple-extrusion profiles and contour cut-outs Clear user interface folds and unfolds all tool palettes with just one click
amazon.com:
Hexagon is a 3D Polygonal modeler for three-dimensional computer arts, delivering accessible yet advanced 3D modeling tools for illustrators, graphic artists and expert modelers and animators. It was designed from the ground up to deliver direct polygon modeling and surface subdivision, complex curves and surfaces creation, volumic operations, dynamic construction history, and more. Highly-approachable and evolutionary, Hexagon allows you to freely research 3D models, create realistic or imaginary characters, or even design complex technical objects. Exports directly to Carrara, OBJ, 3DS, DXF, STL Dynamic Geometry tool lets the software memorize the construction history -- allowing dynamic re-editing of all construction steps, including multiple-extrusion profiles and contour cut-outs Clear user interface folds and unfolds all tool palettes with just one click