

Hits 368 Added 28 Jun 05 Updated 23 Apr 07
BlitzTree3D

Developer Aliencodec
License Commercial
Demo YES
OS Win 2000, Win 98, Win ME, Win XP
Description
BlitzTree3D ( from here out referred to as BT3D ) is engine code that can be included into any Blitz3D application, project, game etc.. It’s proven code that handles all tree operations for the developer - freeing up precious time for other important things such as game development!
Features:
Single-surface operations, all the chunks (leaf) are sorted to use a single surface per tree for speed.
Use color maps for tree placement (optional)
Tree tinting controls.
Tree animation controls.
9 season presets included, change seasons with a simple command - Season=winter, or define your own!
The developer has full control over LOD, degradation, animation and updating functions ..
Many many more features not mentioned, download the demo to see all the features!
Highly detailed trees using photorealistic skins and design.
Tree shading controls.
Tree ambience controls.
Tree seasonal controls.
3 levels of LOD
Grid / portaling engine code.
Easily add collision to tree trunks by passing a collision_type to the MakeTree() function.
Engine Specific Features
Tested engine code for 3d-tree operations.
You get all the source code for the tree engine, easily add it to your projects.
Fast calculations to control 1000’s of trees per render.
Included is 60 pre-made engine trees.
Included is a converter utility that allows you to make trees in any modeler and import them in.
Simple demo code to show you the required steps for putting trees in your
game/application.
Support via Aliencodec’s forums.
Use in any commercial / private project (full version, non-open source)
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