

Hits 180 Added 29 May 07 Updated 29 May 07
Modelling a planet. Setting up the scene and light. by Henry H. Pashkov

Publisher 3DM3.com
Description
First it should be mentioned that this method is useful only for those cases when the planet is shown at the middle or background.
1. Create the scene in 3D MAX
2. In Geometry --> geosphere create a sphere sized 132 (it is not important what size it will be, it’s up to you to decide)
3. Duplicate it twice increasing the size by 1% with each duplicating
4. The final sequense of spheres will be named accordingly: surface-the surface of the planet; cloud-the layer of clouds(if you want a more realistic view, create several layers); atmosphere-the atmosphere.
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