

Hits 204 Added 19 Apr 08 Updated 19 Apr 08
Maya Subdivision Surfaces - Modeling a human head by Yiqun Chen

Publisher Yiqun Chen
Description
This tutorial discusses subdivision surfaces as they are implemented in Maya 4, where they can be used as a modeling, not just a finishing, tool. To build the head model found it helpful to model in two steps, first using polys to get the basic patch layout, then using subdivs to refine and model details ...
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