

Hits 516 Added 19 Jan 06 Updated 19 Jan 06
Subdivision Modeling a Head in LW by Martin Aichner

Publisher 3D LuVr
Description
... Within Lightwave you use kind of a mixture of box modeling and subdivision surface modeling. Lightwave has the so called metanurbs mode which looks like subdivision, but you can model in it like box modeling.
A little bit complicated i know but you will understand it when you see some examples. The most important difference is Lightwave doesnt have the possibility to cut edges. (okay I know there is a plugin out but forget it for now). This makes it difficult to model details if you dont know how, but I will show you a way in a moment.
Some important notes befor we can start. Lightwave has many tools for modeling - forget most of them. We will only use scale, move, smoothshift, bandsaw, wrinkle plugin, edit, and the most important spin quads (for explanaiton of spinquads search the Internet). ...
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