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Books: 3D Game Development
Books about 2D/3D art design, charactere creation, level design, engine design, physics and AI programming especially for game developers, for beginners and professionals
AVG Rating: 9.57
  Added 01 Jun 05   Updated Today
Make Amazing Games in Minutes (Game Development Series)  
26.37 $
New from 19.99 $
6 Used from 24.00 $
Buy Now!
Author Jason Darby
Publisher Charles River Media
Publication Date 2005-10-14
Paperback - 368 Pages
ISBN 1584504072

Amazon Reviews
amazon.co.uk:
Jason Darby (Bromsgrove, UK) has been making and designing his own games/applications for over a decade. He has written a number of game/screensaver creation articles in a several PC magazines including PC Format, Retro Gamer and PC Answers.
amazon.com:
Many game enthusiasts have aspirations to create their own games but don’t know where to start. Make Amazing Games in Minutes introduces the game creation process to the aspiring game developer with no experience or programming ability. Taking the reader step-by-step through the various stages of developing a game and using the popular "drag and drop" game creation software included on the CD-ROM, the reader can build his very own games. Using the tutorials and step-by-step methods, the reader will complete a fully playable retro game, as well as platform, bat & ball, and side-scrolling shoot-em up games. Other chapters cover more complex game features such as adding effects and scoreboards, porting the game onto the Web, and installation script building. This must-have book is the essential resource for anyone interested in learning game creation and the retro game style.
amazon.com:
Many game enthusiasts have aspirations to create their own games but don?t know where to start. Make Amazing Games in Minutes introduces the game creation process to the aspiring game developer with no experience or programming ability. Taking the reader step-by-step through the various stages of developing a game and using the popular ?drag and drop? game creation software included on the CD-ROM, the reader can build his very own games. Using the tutorials and step-by-step methods, the reader will complete a fully playable retro game, as well as platform, bat & ball, and side-scrolling shoot-em up games. Other chapters cover more complex game features such as adding effects and scoreboards, porting the game onto the Web, and installation script building. This must-have book is the essential resource for anyone interested in learning game creation and the retro game style.
amazon.com:
Create Computer Games- No Programming Required!

Many game enthusiasts have aspirations to create their own games but don’t know where to start. Make Amazing Games in Minutes introduces the game creation process to the aspiring game developer with no experience or programming ability. Taking the reader step-by-step through the various stages of developing a game and using the popular drag and drop game creation software included on the CD-ROM, the reader can build his very own games. Using the tutorials and step-by-step methods, the reader will complete a fully playable retro game, as well as platform, bat & ball, and side-scrolling shoot-em up games. Other chapters cover more complex game features such as adding effects and scoreboards, porting the game onto the Web, and installation script building. This must-have book is the essential resource for anyone interested in learning game creation and the retro game style.

KEY FEATURES: * Includes a companion CD-ROM with a trial version of TGF2 (The Games Factory 2), Install Creator, and Patch Maker * Provides users with complete instructions to build four different games, including: bat & ball, side-scrolling shoot-em up, platform, and retro * Teaches how to create, test, and distribute your own amazing games * Opens the door to more complicated languages by teaching common programming terms and concepts

ON THE CD-ROM The companion CD-ROM contains everything you need to make all of the games included in this book. A number of additional applications are also included to ensure completion of the chapters on distribution and packaging.

* DEMOS - The Games Factory 2. * FIGURES: Contains all of the figures from the book, organized in folders by chapter

SYSTEM REQUIREMENTS PC; Windows 95 or higher; Pentium processor; 32MB or more of available RAM (64MB RAM recommended; minimum system requirements for host OS); 60MB of hard disk space free; CD-ROM drive; Sound Blaster or compatible sound card (optional, but recommended); SVGA or better; mouse device. See the appendix for specific software requirements.

amazon.com:
Many game enthusiasts have aspirations to make games but don’t know where to start. Make Amazing Games in Minutes introduces the game creation process to the aspiring game developer with no experience or programming ability. Taking the reader step-by-step through the various stages of developing a game and using the "drag and drop" game creation software included with the book, the reader can build his very own game. Using the tutorials and step-by-step methods, the reader will complete a fully playable Retro game, as well as platform, bat & ball, and side scrolling shoot-em ups. Other chapters cover more complex game features such as adding effects and scoreboards, putting the game on the Web, and installation script building. This must-have book is the essential resource for anyone interested in learning game creation and the Retro style.

FEATURES:
* Learn how to create your own amazing games quickly and easily without the need for complex programming languages
* Teaches a variety of game genres including retro, platform, bat & ball, and side scrolling shoot-em ups
* Includes CD-ROM with demos of Games Factory 2
* Provides detailed walkthroughs on how to design, create and distribute your own games
* Provides a grounding in programming concepts and terminology which opens the door to more complicated languages

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[ Add a Comment ]Amazon Customer Comments
didn’t get much useRating: 3
20 Jul 2008 @ amazon.com

Unfortunately, I don’t really know if this book is a good book or not. My son went off to tech camp last year to learn how to make video games. He came back all excited about his new found skills and continued to make games at home,so I bought him this book for Christmas. I don’t even think he did more than scan through it and decide it was just too busy to take the time to read (he is a male and it was instructions). I definitely think it would be geared for a much older crowd (he was a very advanced 12yr old). Sorry I can’t be more helpful than that.
Don’t expect too muchRating: 3
05 Feb 2008 @ amazon.co.uk

Half of this book is literally the help section from the software.

The tutorials within it are good, and it will do ’what it says on the tin’ (i.e make cool looking games easily) but to be honest, there are just as good tutorials on the companies website for free.

An "OK" book, but a missed opportunity.
It does what it says on the cover!Rating: 5
04 May 2007 @ amazon.co.uk

This book ticked three firsts for me! It was the first computer book I actually finished (I’ve tried dozens), it was the first computer book I actually understood and finally it was the first computer book I enjoyed. Not bad! The book (with demo software) gave a great insight into both making games and The Games Factory 2. If you’ve ever considered making your own game then look no further than this book. It holds your hand without being patronising. A book that totally delivers!
Great book for learning how to make video gamesRating: 5
16 Oct 2006 @ amazon.com

Jason Darby has written a wonderful book to compliment The Games Factory 2 software program and to teach people the basics of video game design and development.

This book comes with a trial version of The Games Factory 2 so you do not need to purchase anything else to get started today. Its a great way to find out if you have what it takes to develop video games without a large investment in various software.

When you complete the various projects included in the book you will have a firm grasp of software development and be on your way to becoming a professional video game designer and programmer.



Create Games with a Click of the Mouse!!!Rating: 5
11 Apr 2006 @ amazon.com

I bought this book because I am interested in game development. This book looks at creating games with Clickteams fortcoming software development tool, The Games Factory 2 and MultiMedia Fusion 2. There is a demo of the software supplied on the CD that comes with the book so you don’t have to wait for the software to ship (which it will soon) before you can follow the demos.

The book takes you through the creation of a number of games, from simple space invaders to complex platform games, all with a click of the mouse. Yes, you read that right, TGF 2 allows you to create any game in any genre using nothing but the mouse!! There is no complex code to write, no variables to set up, no arrays to initialise... If you can pick an option from a popup menu, you can create any games and applications you want.

The book takes you through the creation of these games in an easy to follow step by step format and the chapters cover everything from a look at TGF 2’s interface to how to code your first game. There is also a discussion on gaming in general which will point you in the right direction and show you the Do’s and Don’t’s.

A very easy to read book which is packed to bursting with information on game creation. And not a single line of coding in sight (as long as you don’t count the expressions for performing maths ;) ).

Want to make games?
Don’t want to learn code?
BUY THIS BOOK NOW!!!
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