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Books: 3D Game Development
Books about 2D/3D art design, charactere creation, level design, engine design, physics and AI programming especially for game developers, for beginners and professionals
AVG Rating: 9.00
  Added 29 Nov 05   Updated Today
Programming the Nintendo Game Boy Advance: The Unofficial Guide (Game Development)  
Author Jonathan S. Harbour
Publisher Course Technology PTR
Publication Date 2005-12-31
Paperback - 385 Pages
ISBN 1931841780

Amazon Reviews
amazon.com:
Now go beyond mere play and design your own games on the Gameboy Advance! The only book of its kind on the market, Programming the Nintendo Game Boy Advance: The Unofficial Guide is written in an easily understood manner suitable for beginning games developers. If you’re a more advanced programmer, you can go right to the sections describing the hardware systems. Take away from this book a game framework that you can use to develop high-quality games, and also gain an understanding of the many concepts needed in creating games for this platform. You’ll need a PC to run the compiler and emulator, plus a download cable for testing small games.
amazon.com:
Develop your own games for the Nintendo Game Boy Advance! Now you can write, compile, and run Game Boy programs right on your Windows desktop! "Programming the Nintendo Game Boy Advance: The Unofficial Guide" will show you how you can use the free HAM SDK to create your own games for the Game Boy Advance. When you?re ready to take the game off of your desktop and run it on a real Game Boy, you?ll get plenty of coverage on your options with multi-link cables and flash linkers as well as details for purchasing either. Staying focused as a true console programming book, "Programming the Nintendo Game Boy Advance: The Unofficial Guide" gives you the tips and skills that you need to develop a career as a console game programmer. All you need to get started is experience programming with C and professional game programming aspirations.
[ Add a Comment ]Amazon Customer Comments
Download the e-bookRating: 5
19 Jun 2008 @ amazon.com

The author offers this book as a free downloadable e-book in PDF format on his web site, since the publisher reverted the copyright. It will never be published in print form, but the complete version that was professionally produced and edited is available for free. If you don’t know how to find the author’s web site, a simple web search will find it for you.
The only book for programming the Gameboy Advance.Rating: 5
02 Jun 2006 @ amazon.com

The book is unavailable because Nintendo doesn’t want it released and probably threatened to sue the publishing company. The company no longer covers the book.

It starts out with basic C++ programming techniques and goes through all the basics of creating games. I would recommend it for an intermediate programmer. You can get the book for free off of the Authors website. You can also buy a CD version. GREAT BUY!

It covers video, audio, and very basic structural programming. Not for programmers afraid to do some math and memory address memorization. I absolutely love it.
The Answer:-Rating: 5
09 Aug 2003 @ amazon.com

According to premier press, Nintendo are putting pressure on them (the publisher) to keep the book off of shelves. They are however endevouring to get it out, so hold on, its coming!
Nintendo doesn’t want this book publishedRating: 4
09 Aug 2003 @ amazon.com

This book is taking a long time to come out because the publisher is under pressure from Nintendo not to publish it. Nintendo feels that the section on using a flash cable and flash cart (obtained from Lik-sang) will be used by people pirating games. This is of course rediculous since there is lots of information about this on the Internet that’s accessible right now. If you want to see this book published please pre-order it right now so the publisher can see the high level of interest.
Programming the Nintendo Game Boy Advance: The Unofficial GuRating: 3
12 Jun 2003 @ amazon.com

What is taking so long for "Programming the Nintendo Game Boy Advance: The Unofficial Guide"
by Jonathan S. Harbour to be delivered?
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