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Game Dev: Books
Books about 2D/3D art design, charactere creation, level design, engine design, physics and AI programming especially for game developers, for beginners and professionals
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41 - 50 / 196
AVG Rating: 9.00
  Added 24 Jan 05   Updated 11 Oct 08
Beginning Game Level Design (Game Development)  
Get ready to conquer the basics of building a strong level or mod for your games. "Beginning Game Level Design" covers everything from putting your ideas down on paper, to creating spaces and architecture, ... more
26.99 $
New from 14.00 $
Used from 9.45 $
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Author Marc Scattergood
Publisher Course Technology PTR
Publication Date 2005-02-18
AVG Rating: 7.00
  Added 24 Jan 05   Updated 11 Oct 08
Beginning Game Programming (Premier Press Game Development (Paperback))  
Develop the essential skills you need to take your game ideas from concept to reality! Whether you want to create simple games for your own enjoyment or you are ready to create prototypes that will help ... more
23.39 $
New from 4.79 $
Used from 2.15 $
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Author Jonathan S. Harbour
Publisher Course Technology PTR
Publication Date 2004-10-13
AVG Rating: 4.00
  Added 24 Jan 05   Updated 11 Oct 08
Beginning Illustration and Storyboarding for Games (Premier Press Game Development (Paperback))  
You are about to embark on a journey that will travel into the heart and foundation of game creation?concept art. Creating concept art for games is unlike working with any other type of art. In a game, ... more
26.99 $
New from 10.00 $
Used from 8.27 $
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Author Les Pardew
Publisher Course Technology PTR
Publication Date 2004-10-08
AVG Rating: 8.00
  Added 10 May 06   Updated 11 Oct 08
Beginning Java 5 Game Programming  
Decent, basic overview of some Java game desing concepts
I’ve been working through the book, and there are some interesting and educational concepts. The book assumes you have some strength with Java, and doesn’t take the time to hold your hand through some ... more
19.79 $
New from 14.50 $
Used from 7.50 $
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Author Jonathan S. Harbour
Publisher Course Technology Ptr
Publication Date 2006-04-25
AVG Rating: 0.00
  Added 24 Jan 05   Updated 11 Oct 08
Beginning Java Game Programming  
Author Premier Development
Publisher Course Technology
Publication Date 2004-12-31
AVG Rating: 4.00
  Added 31 Oct 06   Updated 11 Oct 08
Beginning Pre-Calculus for Game Developers  
Successful game programming requires at least a rudimentary understanding of central math topics. While most books neglect the point-by-point details that are necessary to truly hone these skills, Beginning ... more
29.99 $
New from 17.74 $
Used from 9.16 $
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Author Boris Meltreger
Publisher Course Technology PTR
Publication Date 2006-09-01
AVG Rating: 0.00
  Added 10 Apr 06   Updated 11 Oct 08
Beginning Role Playing Games Programming with VB 2005: From Novice to Professional  
"Beginning Role Playing Games Programming with VB 2005: From Novice to Professional" deals with computers/software.
28.34 $
New from 28.34 $
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Author Colin P. Williams
Publisher APress, US
Publication Date 2006-07-19
AVG Rating: 9.00
  Added 07 Dec 05   Updated 11 Oct 08
Better Game Characters by Design A Psychological Approach  
"If the characters in a game have depth, complexity, consistency, mystery, humanity, and charm, then they are going to feel real to the player, and that helps the whole game world feel real, and allows ... more
49.45 $
New from 43.90 $
Used from 43.32 $
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Author Katherine Isbister
Publisher Morgan Kaufmann
Publication Date 2006-06-05
AVG Rating: 8.00
  Added 06 Aug 04   Updated 11 Oct 08
Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C  
Explains the complex technical aspects of video game programming in comprehensive language, covering such areas as 3-D graphics, "voxel graphics," digitized sound and music, modem communications, ... more
49.95 $
New from 68.83 $
Used from 4.00 $
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Author Andre Lamothe
Publisher Waite Group Press
Publication Date 1995-08
AVG Rating: 8.00
  Added 24 Jan 05   Updated 11 Oct 08
Break Into The Game Industry: How to Get A Job Making Video Games  
Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. ... more
17.81 $
New from 7.99 $
Used from 7.84 $
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Author Ernest Adams
Publisher McGraw-Hill Osborne Media
Publication Date 2003-05-19
41 - 50 / 196
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