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Game Dev: Books
Books about 2D/3D art design, charactere creation, level design, engine design, physics and AI programming especially for game developers, for beginners and professionals
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61 - 70 / 196
AVG Rating: 2.00
  Added 01 Jun 05   Updated Today
Creating Games in C++  
Do you love video games? Ever wondered if you could create one of your own, with all the bells and whistles? It?s not as complicated as you?d think, and you don?t need to be a math whiz or a programming ... more
22.79 $
New from 26.00 $
Used from 4.36 $
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Author Ron Little
Publisher New Riders Games
Publication Date 2007-02-01
AVG Rating: 9.00
  Added 24 Jan 05   Updated Today
Creating the Art of the Game  
The key word here is art: the dynamic 3D art that defines the world of computer games. This book teaches you everything you need to know about the planning, modeling, texturing, lighting, effects creation, ... more
29.69 $
New from 23.00 $
Used from 19.35 $
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Author Matthew Omernick
Publisher New Riders Games
Publication Date 2004-04-02
AVG Rating: 9.00
  Added 24 Jan 05   Updated Today
Cross Platform Game Programming (Game Development)  
With many of today’s games being released simultaneously on all platforms, the need for a good cross-platform development strategy is essential. Cross-Platform Game Programming covers this rarely discussed ... more
42.46 $
New from 7.74 $
Used from 2.75 $
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Author Steven Goodwin
Publisher Charles River Media
Publication Date 2005-03
AVG Rating: 7.00
  Added 06 Aug 04   Updated 28 Aug 08
Designing 3D Games That Sell!  
Aspiring game developers need to know how to develop a game that will "really" get published. They need step-by-step instructions on how to conceptualize, design, and develop a saleable game, and that’s ... more
37.96 $
New from 8.77 $
Used from 1.64 $
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Author Luke Ahearn
Publisher Charles River Media
Publication Date 2001-04
AVG Rating: 9.69
  Added 24 Jan 05   Updated Today
Designing Virtual Worlds  
Designing Virtual Worlds is the most comprehensive treatment of virtual world design to-date from one of the true pioneers and most sought-after design consultants. It’s a tour de force of VW design, ... more
29.99 $
New from 29.98 $
Used from 14.00 $
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Author Richard Bartle
Publisher New Riders Games
Publication Date 2003-07-25
AVG Rating: 9.00
  Added 24 Jan 05   Updated Today
Developing Online Games: An Insider’s Guide  
A soup-to-nuts overview of just what it takes to successfully design, develop and manage an online game. Learn from the top two online game developers through the real-world successes and mistakes not ... more
49.99 $
New from 147.87 $
Used from 46.94 $
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Author Bridgette Patrovsky
Publisher New Riders Games
Publication Date 2003-03-07
AVG Rating: 7.33
  Added 29 Nov 05   Updated Today
Developing Serious Games (Game Development Series)  
"Developing Serious Games" details what is involved in developing serious video games, from the use of affordable game engines to marketing and identifying sources of capital. The book is designed as ... more
38.21 $
New from 29.53 $
Used from 20.65 $
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Author Bryan Bergeron
Publisher Charles River Media
Publication Date 2006-01-10
AVG Rating: 4.00
  Added 24 Jan 05   Updated Today
Director MX 2004 Games : Game Development with Director  
Nik Lever guides designers, animators and web developers through the art, animation and programming skills needed to produce games in Director for Internet, CD or DVD distribution. He moves from the introductory ... more
35.96 $
New from 24.99 $
Used from 22.46 $
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Author Nik Lever
Publisher Focal Press
Publication Date 2004-10-29
AVG Rating: 5.14
  Added 30 Mar 05   Updated Today
Directx 9 Graphics: The Definitive Guide To Direct 3d  
The most comprehensive DirectX Graphics reference currently available. Unlike other titles, this unique book takes the reader from beginner to advanced level, demystifying DirectX by staring with the ... more
34.16 $
New from 9.95 $
Used from 9.00 $
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Author Alan Thorn
Publisher Wordware Publishing, Inc.
Publication Date 2005-05-25
AVG Rating: 6.00
  Added 24 Jan 05   Updated Today
DirectX9 User Interfaces : Design and Implementation (Wordware Game Developer’s Library)  
This unique book focuses on offering a comprehensive solution to sucessfully building a Direct X user interface library from the ground up for games and other multimedia software.
29.67 $
New from 4.95 $
Used from 4.95 $
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Author Alan Thorn
Publisher Wordware Publishing, Inc.
Publication Date 2004-03-25
61 - 70 / 196
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