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Hits 2.708 Added 16 Mar 07 Updated 16 Mar 07
Creating an interior scene by Michal Rogozinski

In this tutorial I would like to show you how to make an interior scene using 3dsmax 6 and rendering with Vray .
Certainly you can use other version of 3dsmax and Vray but it’s possible that you will ...
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Hits 233 Added 26 Jun 07 Updated 09 Jul 07
Creating Light Caustics Using Mental Ray in 3D Studio Max

Light caustics are light shapes created on the floor when light passes through certain glass objects such as a drinking glass. We are going to create this effect in 3D Studio Max by using the Mental Ray ...
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Hits 575 Added 15 Jan 07 Updated 15 Jan 07
Efficient use of VRay camera

Hi, I have done a tutorial on my blog about how it should be used more efficiently the VRay camera and some details about different settings and their corelation with the real life DSLRs. also some lighting ...


Hits 266 Added 08 May 07 Updated 08 May 07
Exterior fake GI

Exterior fake Global Illumination with dirtmap and Photoshop!
Another mini-tutorial for our readers: A simple guide to faking GI in post production by Branko Jovanovic (a.k.a. d.sign).


Hits 331 Added 07 Jun 07 Updated 07 Jun 07
Exterior Render - Mental Ray Render by Hao Ke La

This is a tutorial how to make a exterior lightning and render with mental ray . This scene was modeled in 3D max 7 and rendered with mental ray 3.4, the unit is in meter.


Hits 199 Added 19 Jan 06 Updated 19 Jan 06
Faking SSS with Mental Ray by Martin Baadsgaard

Hello there! In this tutorial we’re going to make a "simple" Sub Surface Scattering effect, to use for smoked glass, or simple wax. We’re going to use the Mental Ray render that comes with max 6, where ...
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Hits 197 Added 19 Jan 06 Updated 19 Jan 06
Faking Window-Shaped Highlights by Hans Sjunnesson

The common Blinn and Phong shaders simulate the specular highlight on a surface, but they will always create mostly round highlights. In real life, the specular highlights are not perfect circles, they ...
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Hits 93 Added 16 Jul 07 Updated 16 Jul 07
Final Render caustic video tutorial

This video shows how easy is to setup caustics in Final Render within 3dsmax.


Hits 286 Added 19 Jan 06 Updated 19 Jan 06
finalRender 101: Basic HDRI and Ray Tracing by Stephen Reb

Although acceptable global illumination results may be obtained by using the environment color as your basis for lighting a scene, using a solid color, or even a gradient map will still produce a only ...
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Hits 156 Added 19 Jan 06 Updated 19 Jan 06
finalRender 101: Simple Environment and Object Based GI by Stephen Reb

This is the first in a series of Final Render tutorials that will cover the basics of global illumination, HDRI, ray tracing, lights, caustics and sub-surface scattering. In this first, two-part lesson ...
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