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Hits 383 Added 27 Mar 07 Updated 27 Mar 07
Maxwell Tutorial "Visualization - it is simpler than you think!" by PENdzel

Realistic lighting of interior scenes with Maxwell Renderer.


Hits 720 Added 20 Jan 06 Updated 20 Jan 06
Mazda RX8 by Nasty

I’ve done a tutorial on my car the Mazda RX8. The tutorial aint quite finished yet but iam working on it. The tutorial covers everything from the start modelling to the render setup for scanline and brazil. ...
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Hits 419 Added 16 Mar 07 Updated 16 Mar 07
Mental Ray 3.5 - Sky and Sun by MF

In this tutorial I will show you how you can very fast set up exterior render using mrSky and mrSun.


Hits 420 Added 22 Mar 07 Updated 22 Mar 07
MentalRay GI Interior by PENdzel

MentalRay GI Interior Tutorial about Illumination, Global Lights and GI Photons ...


Hits 473 Added 20 Jan 06 Updated 20 Jan 06
Occlusion in 3dsmax 7 by Ozgur Ustundag

Computers and application software are evolving at a tremendous pace. New methods and technical improvements are being introduced with every software release and today creating photorealistic renderings ...
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Hits 363 Added 03 Jul 06 Updated 03 Jul 06
Occlusion pass guide by Ziv

In this tutorial I will try to cover everything you need to know about occlusion pass in 3 simplified parts. The first part is explains what an occlusion pass is and what its good for. The second part ...
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Hits 149 Added 26 May 07 Updated 26 May 07
Panorama Exporter by Trevor Belmont

Hello. I will try my best to guide you through this, my first tutorial, which is about Panorama Exporter for 3DSMax. First let’s explain exactly what this is about. When one is working, making 3D models ...
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Hits 318 Added 01 Feb 08 Updated 01 Feb 08
Photorealistic Rendering with Vray by Dragos Jieanu

In this tutorial 3D Artist Dragos Jieanu explains what it takes to create photorealistic rendering in MAX using Vray... Dragos is a talented 3D artist, animator & compositor living in Bucharest, Romania. ...
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Hits 709 Added 22 Feb 07 Updated 22 Feb 07
Post production in architecture by PENdzel

In Hi-end architectural visualizations there are two schools of rendering. In one of them, the major aim is to receive as best possible render directly from 3d software, but second is based on post production.
This ...
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Hits 110 Added 24 Jun 07 Updated 24 Jun 07
Raytraced Shadows and Projection by Nik Rolls

Have you ever been modeling something out of half transparent tinted plastic or glass and wondered how, without a shadow map, you would make the color of the material project onto the surrounding objects? ...
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