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Hits 153 Added 29 May 07 Updated 29 May 07
Modelling a planet. Setting up the scene and light. by Henry H. Pashkov

First it should be mentioned that this method is useful only for those cases when the planet is shown at the middle or background.
1. Create the scene in 3D MAX
2. In Geometry --> geosphere create ...
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Hits 231 Added 19 Jan 06 Updated 19 Jan 06
Multiple Texture Mappings by Jerry Sandefur

Two of the most annoying problems associated with 3D object texture mapping are
"stretching" and visible seams. These problems can destroy an objects believability, making them look artificial. Fortunately ...
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Hits 97 Added 22 Oct 07 Updated 22 Oct 07
MUSHROOM STRUCTURE

learn y7ou how to create a mushroom in 3d s max


Hits 365 Added 16 Jul 07 Updated 16 Jul 07
Ocean Water in 3ds max

This tutorials will show you how to create a realistic water material for use in an ocean scene. I will be using 3D Studio MAX to create this material but the concepts will apply to other versions as ...
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Hits 114 Added 27 May 07 Updated 27 May 07
Portal by Javier Núñez ja3d

Ok, let’s go, this scene has been made with 3D Studio Max 5.1, but this tutorial is valid for any 3D package. The project is divided in two parts: modelling and texturing, the 90% of textures used in ...
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Hits 520 Added 19 Jan 06 Updated 19 Jan 06
Procedural Shaders: Magma/Lava Effect by Allan McKay

A while ago I had some spare time and made an effect of acid melting over a ball, pretty simple effect, looks very nice. Anyway cut to this day, I’ve received heaps of requests on how the hell I did it, ...
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Hits 546 Added 19 Jan 06 Updated 19 Jan 06
Procedural Shaders: Update on Lava by Allan McKay

In the article Procedural Shaders: Magma/Lava Effect I wrote back in 2000, I roughly explained how I created a magma shader, but unfortunantly during that time I didn’t really have any free time to really ...
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Hits 105 Added 28 May 07 Updated 28 May 07
PSYCHO MOM by Patrasciuc Cristian - PART 2

Let’s pass to the next step (the most important of this project). First I set up the UV’s (only planar, box or cylindrical). This is like a sketch, because after I’ll paint the textures the UV’s will ...
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Hits 166 Added 12 Apr 07 Updated 12 Apr 07
Realistic bump map by Andrzej Gasior

Hello everyone! In this short tutorial I will show you a simple way to create correct bump map for textile material.You are able to create any bump/displace surface using this way.


Hits 253 Added 20 Jan 06 Updated 20 Jan 06
Rendering an object in a solid + wireframe mix

In this tutorial you will learn how to render an object to an image with both the solid and the wireframe render, without using PhotoShop or anything else than 3D Studio Max. Key terms include wire, Opacity ...
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