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Books: 3D Game Development
Books about 2D/3D art design, charactere creation, level design, engine design, physics and AI programming especially for game developers, for beginners and professionals
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21 - 30 / 202
AVG Rating: 6.00
  Added 01 Jun 05   Updated 19 Jul 08
Advanced Game Development With Programmable Graphics Hardware  
The text is mainly structured around programming in Cg; but also includes techniques (in C/OpenGl) that do not map onto GPU hardware. The supplementary CD includes implementation for most of the techniques ... more
69.00 $
New from 53.99 $
Used from 44.95 $
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Author Fabio Policarpo
Publisher A K Peters, Ltd.
Publication Date 2005-08-16
AVG Rating: 7.00
  Added 04 Aug 04   Updated Today
Advanced Linux 3d Graphics Programming  
Advanced Linux 3D Graphics Programming builds upon the foundation set in Norman Lin’s Linux 3D Graphics Programming. This second volume provides programmers who are experienced in both Linux and fundamental ... more
New from 130.00 $
Used from 49.99 $
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Author Norman Lin
Publisher Wordware Publishing
Publication Date 2001-06
AVG Rating: 9.00
  Added 01 Jun 05   Updated 19 Jul 08
AI Application Programming (Programming Series)  
M. Tim Jones has been developing software since 1986. He has published articles on embedded systems, network protocols, and artificial intelligence for Dr. Dobb’s Journal, Embedded Systems Programming, ... more
37.77 $
New from 36.11 $
Used from 34.00 $
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Author M. Tim Jones
Publisher Charles River Media
Publication Date 2005-06-03
AVG Rating: 7.00
  Added 24 Jan 05   Updated Today
AI for Game Developers  
Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago. ... more
26.37 $
New from 2.99 $
Used from 1.88 $
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Author Glenn Seemann
Publisher O'Reilly Media, Inc.
Publication Date 2004-07-23
AVG Rating: 8.00
  Added 24 Jan 05   Updated 19 Jul 08
AI Game Engine Programming (Game Development Series)  
AI Game Engine Programming provides game developers with the tools and wisdom necessary to create modern game AI engines. It takes programmers from theory to actual game development, with usable code ... more
36.46 $
New from 29.83 $
Used from 24.18 $
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Author Brian Schwab
Publisher Charles River Media
Publication Date 2004-09
AVG Rating: 9.00
  Added 29 Nov 05   Updated 19 Jul 08
AI Game Programming Wisdom 3  
AI Game Programming Wisdom 3 grants you an insider’s look at cutting-edge AI techniques used by industry professionals in such games as Fable, Halo 2, and the Battlefield series. Successful commercial ... more
44.07 $
New from 43.10 $
Used from 26.04 $
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Author Steve Rabin
Publisher Charles River Media
Publication Date 2006-03-09
AVG Rating: 0.00
  Added 19 May 06   Updated Today
Algorithms and Networking for Computer Games  
Algorithms and Networking for Computer Games is an essential guide to solving the algorithmic and networking problems of modern commercial computer games, written from the perspective of a computer scientist. ... more
100.00 $
New from 78.00 $
Used from 93.31 $
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Author Harri Hakonen
Publisher Wiley
Publication Date 2006-07-11
AVG Rating: 8.00
  Added 24 Jan 05   Updated 19 Jul 08
Andrew Rollings and Ernest Adams on Game Design  
How often have you heard "anyone can design a game?" While it seems like an easy job, game ideas are cheap and plentiful. Advancing those ideas into games that people want to play is one of the hardest, ... more
40.94 $
New from 9.98 $
Used from 5.94 $
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Author Ernest Adams
Publisher New Riders Games
Publication Date 2003-05-11
AVG Rating: 8.00
  Added 01 Jun 05   Updated 19 Jul 08
Artificial Intelligence for Games  
Creating robust artificial intelligence is one of the greatest challenges for game developers. The commercial success of a game is often dependent upon the quality of the AI, yet the engineering of AI ... more
58.48 $
New from 58.48 $
Used from 64.99 $
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Author Ian Millington
Publisher Morgan Kaufmann
Publication Date 2006-06-21
AVG Rating: 7.00
  Added 24 Jan 05   Updated 19 Jul 08
Audio Programming for Interactive Games  
Martin Wilde explores the cutting-edge creative potential of game audio systems, addressing the latest working methods used in creating and programming immersive, interactive and non-linear audio for ... more
48.95 $
New from 37.72 $
Used from 61.78 $
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Author Martin Wilde
Publisher Focal Press
Publication Date 2004-04-28
21 - 30 / 202
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