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Game Dev: Books
Books about 2D/3D art design, charactere creation, level design, engine design, physics and AI programming especially for game developers, for beginners and professionals
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61 - 70 / 79
AVG Rating: 0.00
  Added 30 Mar 05   Updated 02 Dec 08
Modeling and Animation of 3D Game Characters with 3D Max 7  
Modeling and Animation of 3D Game Characters teaches readers how to create a playable 3D character in 3DS Max 7. The book includes a complete overview of the 3D real-time character asset creation pipeline, ... more
20.99 £
New from 20.99 £
Used from 59.82 £
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Author Yancey Clinton
Publisher CMP Books
Publication Date 2005-11-29
AVG Rating: 5.60
  Added 20 Oct 06   Updated 02 Dec 08
Modeling, UV Mapping, and Texturing 3D Game Weapons  
This book is all meat and cuts right to the point - modeling and texturing game weapons like a professional. Written by Christian Chang, lead weapons modeler on America’s Army and now at EA, this book ... more
17.81 £
New from 17.31 £
Used from 28.81 £
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Author Christian Chang
Publisher Wordware Publishing Inc., U.S.
Publication Date 2006-11-19
AVG Rating: 7.40
  Added 05 Dec 06   Updated 02 Dec 08
OpenGL Distilled  
OpenGL opens the door to the world of high-quality, high-performance 3D computer graphics. The preferred application programming interface for developing 3D applications, OpenGL is widely used in video ... more
17.49 £
New from 16.35 £
Used from 16.35 £
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Author Paul Martz
Publisher Addison Wesley
Publication Date 2006-03-09
AVG Rating: 9.00
  Added 04 Aug 04   Updated 02 Dec 08
OpenGL Game Programming (Game Development Series)  
A guide to game development using the OpenGL graphics API. It covers how to integrate the non-graphical elements of Microsoft’s DirectX into OpenGL games. Examples are included to demonstrate concepts ... more
47.99 £
New from 47.99 £
Used from 12.94 £
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Author Kevin Hawkins
Publisher Prima Tech
Publication Date 2002-05-31
AVG Rating: 9.33
  Added 12 Dec 06   Updated 02 Dec 08
OpenGL(R) Shading Language (2nd Edition)  
This is the eBook version of the printed book. OpenGL- Shading Language, Second Edition, extensively updated for OpenGL 2.0, is the experienced application programmer’s guide to writing shaders. Part ... more
25.79 £
New from 25.79 £
Used from 33.73 £
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Author Randi J. Rost
Publisher Addison Wesley
Publication Date 2006-02-02
AVG Rating: 10.00
  Added 04 Aug 04   Updated JUST
Programming Role-playing Games with Directx 8.0  
An excellent book
My own 2 cents, briefly - it covers most aspects of the game development process in substantial detail, and presents it all in a clear, friendly, well-explained manner.The sample code is excellent, and ... more
43.69 £
New from 27.99 £
Used from 3.29 £
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Author ADAMS
Publisher Premier Press
Publication Date 2002-01-02
AVG Rating: 6.36
  Added 06 Aug 04   Updated 02 Dec 08
Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series)  
With recent advancements in programmable 3D rendering hardware, game developers can create engines capable of making complete outdoor landscapes. Many of todayfs popular games include entire outdoor ... more
33.50 £
New from 25.76 £
Used from 15.03 £
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Author Greg Snook
Publisher Charles River Media
Publication Date 2003-06-01
AVG Rating: 9.00
  Added 01 Jun 05   Updated 02 Dec 08
Shaderx 4: Lighting & Rendering (Graphics)  
2006 FrontLine Award Winner. The ShaderX series provides a complete toolbox of cutting-edge advanced graphics hardware and software techniques for all levels of graphics programmers, from novices to graphics ... more
34.99 £
New from 27.52 £
Used from 27.97 £
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Author Wolfgang Engel
Publisher Charles River Media
Publication Date 2006-02-11
AVG Rating: 9.00
  Added 24 Jan 05   Updated 02 Dec 08
The Art of Producing Games  
"The Art of Producing Games" analyzes everything that goes into designing and building a successful videogame, from initial concepts, sketches, and storylines, through early prototypes, to the full-scale ... more
18.99 £
New from 14.48 £
Used from 23.61 £
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Author Simon Byron
Publisher Premier Press
Publication Date 2005-04-27
AVG Rating: 7.04
  Added 24 Oct 06   Updated 02 Dec 08
The Dark Side of Game Texturing  
A perfect and direct starting point for a beginner game texture artist! "The Dark Side of Game Texturing" is also an excellent reference for intermediate artists, or for those who want to further their ... more
30.49 £
New from 17.59 £
Used from 15.29 £
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Author David Franson
Publisher Premier Press
Publication Date 2004-03-23
61 - 70 / 79
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