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Hits 350 Added 09 May 07 Updated 09 May 07
Cloth simulation by Antonio Casado

Hello, my name is Antonio Casado and trought this tutorial I show us how to make cloth animations with 3DSMAX. In the first part we learn to make a simple cloth fall over an object, and in the second ...
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Hits 174 Added 09 Mar 07 Updated 09 Mar 07
Colliding Objects Using Reactor in 3D Studio Max

This 3D Studio Max tutorial for Reactor shall teach you how to animate a realistic looking collision of objects. This is an intermediate level tutorial that expects you to know your way around 3DS and ...
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Hits 161 Added 14 Dec 07 Updated 14 Dec 07
Creating a lottery machine with 3D Max and Reactor

I’m sure you have all seen the lottery machine in action. They are usually glass spheres with metal arms inside that rotate around, mixing the balls up. Then a little hole opens up at the bottom where ...
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Hits 483 Added 19 Jan 07 Updated 19 Jan 07
Creating a Planet Shockwave Explosion in Space

This tutorial will teach you how to create an animation of of a planet shockwave explosion in outer space.


Hits 2.201 Added 19 Jan 06 Updated 19 Jan 06
Creating a Realistic Animated Cable/Rope/Flex by Matt Clark

The effect of creating a realistic animated cable has long been sort after for users of MAX and most 3D programs.
I came up with the following solution after a conversation with Jarno Cordia (www.3dluvr.com/mccordia). ...
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Hits 231 Added 14 Dec 07 Updated 14 Dec 07
Creating a Rube Goldberg machine in 3D Max

A Rube Goldberg machine is an exceedingly complex apparatus that performs a very simple task in a very indirect and convoluted way. They are usually made of household items and take longer to make than ...
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Hits 214 Added 16 May 07 Updated 16 May 07
Creating a working chain in 3d Max 8 by Jason DeRocco

1. Start by creating a single Torus with the dimensions of the type of chain link you want for you scene. Obviously this can be any shape you would like. Name the torus Chain_link.
2. Next we will give ...
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Hits 435 Added 19 Jan 06 Updated 19 Jan 06
Creating Animated Grass by Willi Hammes

First draw a simple three point shape in the front or left view as shown on the picture. Now go into sub-object mode, select all points and set them to be "bezier corner" rather than "corner". Since we ...
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Hits 108 Added 12 Jun 07 Updated 12 Jun 07
Double Rotation using Bones in 3D Studio Max v.9 by Bill Broeckel

I think we should start with a little info about this tutorial. I created a rig for a character in a group project I was doing in a class, and once the rig was completed and we looked at the 3D animatic, ...
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Hits 140 Added 19 Feb 07 Updated 19 Feb 07
Duplicating Objects in 3D Studio Max Using Particle Systems - Instancer

This tutorial will teach you how to use the particle system of instancing in 3D Studio Max to duplicate a moving arrow that will flow through a tube without penetrating the tube boundaries. The lesson ...
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