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AVG Rating: 0.00
  Hits 26   Added 22 Sep 07   Updated 22 Sep 07
Bloody Checker Texture by Melinda Esponda Diaz  
These are the main steps to make a “bloody” checker texture in the freeware software called Mapzone – Powerful Texturing Tool Ever, Download this software now and start working. We’ll go through creation ... more
Publisher CGArena
AVG Rating: 0.00
  Hits 47   Added 05 Jan 08   Updated 05 Jan 08
How to Implement Fog Equations in GLSL  
Here is a tutorial that shows how to implement fog in OpenGL Shading Language. Fog equations are explained and per-vertex and per-pixel fog GLSL shaders are detailed. Several simple demos (using Demoniak3D) ... more
Publisher oZone3D
AVG Rating: 0.00
  Hits 9   Added 20 Sep 07   Updated 20 Sep 07
Lorenz Attractor OTL - a Python OP Quick Start by Georg Dümlein  
This walk through explains the usage of the new python operator in Houdini 9. We will create a new SOP that modifies incoming geometry points to form a Lorenz Attractor.
Publisher CGArena
AVG Rating: 10.00
  Hits 14   Added 05 Sep 07   Updated 05 Sep 07
Making of Always in My Heart by Aulia Ully Rahmi  
Hello Everyone, I created this artwork using: Corel Painter IX, Wacom Graphire 4x6 inch and Hyde, Japanese rocker and vocalist L’arc~en~ciel (in French it means "The Arc in the Sky) band. Before doing ... more
Publisher CGArena
AVG Rating: 8.00
  Hits 22   Added 08 May 07   Updated 08 May 07
Maxwell Using KML Files  
This is a very simple tutorial on how to use KML files from Google Earth in Maxwell, in order to obtain acurate light conditions for exterior shots.
Publisher 3D Allusions
AVG Rating: 0.00
  Hits 20   Added 05 Oct 07   Updated 05 Oct 07
Painting Kadaj by Aulia Ully Rahmi  
1. Make a blank canvas in Painter, fill that canvas with layer adjuster tool and pick dark green color. I make about 3208 X 2480 pixels 300dpi. Look at the custom brush, I mainly use Oils and acrylics ... more
Publisher CGArena
AVG Rating: 0.00
  Hits 33   Added 08 Sep 07   Updated 08 Sep 07
Photoreal Rendering with High Dynamic Range based Image Lightingby Bernhard Rieder  
This study will describe you easy step by step how you can make your own hdri images, and use for your render to get a photorealistic look. Chapter Overview 1. Preparations 2. Making your own ... more
Publisher CGArena
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