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Books: Web 3D
Books for Developer of interactive 3D Worlds for the Web with, Java, Flash, Director, Swift ...
AVG Rating: 8.00
  Added 30 Aug 04   Updated 21 Nov 08
Shockwave 3D (With CD-ROM)  
New from 27.00 $
8 Used from 5.79 $
Buy Now!
Author Jason Wolf
Publisher New Riders Press
Publication Date 2002-05-06
Paperback - 224 Pages
ISBN 0735711976

Amazon Reviews
amazon.com:
The ultimate cut-to-the-chase manual for 3D Web and interactive designers! Shockwave 3D capitalizes on the growing popularity of this established technology as it appeals to developers of games, multimedia presentations, and online content in need of more robust development than can be provided by Flash. Users will follow extremely concise tutorials using Shockwave 3D and Lingo code, learning as they go, and eventually funneling everything into a Shockwave 3D movie. This book is not the end-all reference; it’s the quick road map for those who say "To hell with the instruction manual, let’s play with Shockwave 3D and see how it really works."
[ Add a Comment ]Amazon Customer Comments
This is excelent book to Sockwave DevelopmentRating: 5
13 Oct 2005 @ amazon.com

The book of Jason Wolf is excelent to develop produts Shockwave 3D. It’s read easy, practices examples and applications.

I work five years with Shockwave 3D and approve!

Luiz Chaves
Multimedia Producer
ok lets be seriousRating: 1
24 Apr 2005 @ amazon.com

I might not be the greatest director user out there but i am very interested in the 3d area of director to bring my 3d models to life. Sure a lot of us are great 3d modelers but this book does not cover the real core of what director is able to do in the 3d field. This book is more of a just look at the surface of the 3d power of director and thats it. Basically nothing really hardcore about it and this auther or people that help out to make this really dont cover anything . The whole book is basically rush. I thought hey its going to be cool because its a fast but you wont learn nothing really. You might as well just copy and paste the codes within the book and thats it.
Great book!Rating: 5
10 Nov 2003 @ amazon.com

I’m a student of computer graphics. Right now we’re making a shockwave game. This book was really helpful, both for giving ideas and helping to apply the concepts we want to be in the game.

It really helped our creative process going through those examples, and now we’re thinking about combining some of the things from the book with old knowledge and create something even bigger than we’ve tried before.

All examples are nice written, and easy to follow, both for people who like to program with Lingo and who use predefined behaviors.

dissapointingRating: 2
11 Jan 2003 @ amazon.com

This slim book simply doesnt’t have enough material on shock 3d, and the coverage isn’t balanced either. It doen’t even discuss the basics such as 3d coordinate system in diector. A whole chapter is devoted to 3d behaviors, which even a non-lingo programmer can easily figure out for her/himself, but the lingo codes in the book are not explained in detail. You can find better explanation on these lingo codes at many web sites like [website], where Tom Higgins writes many tutorials and he is the one who wrote the most of the lingo code in Chap. 3 of this book. Chapters 4 & 5 are concerned with Havok physics Xtra, for which the Havok manual does the better job, and the Havok behavior is NOT utilized in the examples in this book. This book is concerned only with the creation of walk-thru type movies, and absolutely no subject on animation is discussed. The book is probably more useful for 3D designers wishing to publish their work as a shockwave movie than for (aspiring) director developers. Finally, the publishers list price of the book is US[money], not [money] something, so don’t be ....
Great Resourceful BookRating: 5
29 May 2002 @ amazon.com

I’ve been a fan of 3D Studio Max for sometime now and ever since the Shockwave 3D Exporter came out I’ve been trying to learn it! This book helped me learn FAST. I’m a very visual person and this book has tons and tons of graphics showing everything step by step. I would recommend it, if you are interested in just jumping right in and making something without having to read forever!
More than worth it to meRating: 5
12 May 2002 @ amazon.com

This book was worth the money. I’ve been using 3D apps for sometime and have been looking for a smooth way to use my 3D creations on the web but, I didn’t know Director well enough to even attempt to use Shockwave 3D. I do now! - It worked for me. There are some cool examples, tons of images and tons of URL links for more learning
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