

Hits 446 Added 29 Mar 07 Updated 29 Mar 07
Description
This tutorial will show you how to texture a scene. I will try to do a simple texturing job on a complex scene (a lots of objects). So the whole texturing is going to be done only in 3DStudioMax.
The main problem is that we are going to texture an architectural scene. Surfaces on scenes like this are big. For example, part of front facade, left of the entrance is 5 meters (16.5 feet) wide and 7 meters (23 feet) high. So if you want to texture it with bricks, that’s one hell of a big brick map. And the biggest brick map I ever so was 3 meters (10 feet)in with and 1.5 meters (5 feet) high, so even with this one there are going to be some repetitions. So its up to you to make that repetitions as less visible as you can.
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