

Hits 1.010 Added 26 May 07 Updated 26 May 07
A little bit of Bricolage by Miguel Madaíl de Freitas

Publisher 3D Total
Description
Ok, I’m going to describe a little about the modelling of this scene. Before I begin, let me say that I applied displacement maps to almost every object in this scene, appearing that actual modelling is more complicated. It isn’t! I’m a big fan of the phrase "It doesn’t have to be right, it just have to look right!" This means, among other things, that you don’t actually need to model everything, texture everything, blablabla... Beyond this area, the arcs are incomplete, the walls don’t have chamfers, etc. So I only concentrate in what is seen. Of course you should not forget to model and texture elements that make shadow or appear in reflections, even if they’re not visible directly...that happens a lot. ...
Add a Comment!
You must login first, to write an comment/review!