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Books: 3D Game Development
Books about 2D/3D art design, charactere creation, level design, engine design, physics and AI programming especially for game developers, for beginners and professionals
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101 - 110 / 205
AVG Rating: 8.40
  Added 04 Aug 04   Updated 04 Dec 08
Game Physics (Interactive 3D Technology S.)  
*CD-ROM with extensive C++ source code that supports physical simulation. Operating Systems and compilers that are supported: Windows 2000/XP (Visual C++ versions 6, 7.0, and 7.1), Linux (g++ 3.x), Macintosh ... more
71.16 $
New from 61.73 $
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Author David H. Eberly
Publisher Morgan Kaufmann
Publication Date 2003-12-22
AVG Rating: 8.00
  Added 27 Nov 06   Updated 04 Dec 08
Game Physics Engine Development (The Morgan Kaufmann Series in Interactive 3D Technology)  
Ian Millington is a partner of IPR Ventures, a consulting company developing next-generation AI technologies for entertainment, modeling, and simulation. Previously he founded Mindlathe Ltd, the largest ... more
32.97 $
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Author Ian Millington
Publisher Morgan Kaufmann
Publication Date 2007-03-21
AVG Rating: 10.00
  Added 29 Nov 05   Updated 04 Dec 08
Game Production Handbook (Game Development Series)  
Managing the production of games in the 21st century is a challenge, especially because there is no standardized process to ensure the successful completion of every game. But game production isn?t a ... more
32.81 $
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Author Heather M Chandler
Publisher Charles River Media
Publication Date 2006-01-19
AVG Rating: 10.00
  Added 01 Jun 05   Updated 04 Dec 08
Game Programming Gems 5 (Game Programming Gems Series)  
With every new volume, the Game Programming Gems series continues to provide a road map through the vast array of development challenges facing today’s game programmers. With the wisdom of many industry ... more
44.07 $
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Author Kim Pallister
Publisher Charles River Media
Publication Date 2005-02
AVG Rating: 9.40
  Added 29 Nov 05   Updated 04 Dec 08
Game Programming Gems 6  
Welcome to the sixth volume of the Game Programming Gems series. With team sizes constantly expanding, developers are finding themselves pushed to become increasingly specialized. This makes it important ... more
44.07 $
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Author Mike Dickheiser
Publisher Charles River Media
Publication Date 2006-03-07
AVG Rating: 4.82
  Added 01 Jun 05   Updated 04 Dec 08
Game Programming in C++: Start to Finish (Game Development Series)  
Erik Yuzwa (Calgary, AB) has been a professional computer programmer for over seven years since he graduated from University of Calgary in 1998 with a Bachelor of Science in Computer Science. In 1995 ... more
38.96 $
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Author Erik Yuzwa
Publisher Charles River Media
Publication Date 2006-01-11
AVG Rating: 10.00
  Added 23 Nov 06   Updated 04 Dec 08
Game Programming, The Express Line to Learning  
Andy Harris is a lecturer in computer science at Indiana University Purdue University Indianapolis (IUPUI), where he manages the streaming media laboratory and teaches classes in several programming languages. ... more
26.39 $
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Author Andy Harris
Publisher Wiley
Publication Date 2007-02-09
AVG Rating: 10.00
  Added 24 Jan 05   Updated 04 Dec 08
Game Testing All in One (Game Development Series)  
"Game Testing All in One" focuses on testing fundamentals, including how to create a test plan as well as how to set up a test case tree. It walks you through game testing basics, including topics like ... more
31.49 $
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Author Tim Langdell
Publisher Course Technology PTR
Publication Date 2005-02-21
AVG Rating: 9.00
  Added 17 Apr 07   Updated 04 Dec 08
Game Writing Handbook  
This practical guide is ideal for anyone interested in learning how to write scripts and stories for video games, particularly movie writers and fiction authors. It is also intended to instruct current ... more
26.39 $
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Author Rafael Chandler
Publisher Charles River Media
Publication Date 2007-02-27
AVG Rating: 8.00
  Added 24 Jan 05   Updated 04 Dec 08
Gameplay and design  
What exactly is the elusive ingredient that makes a game worth playing? To create a great game you need passion, imagination, talent, a good understanding of game-play and design, experience, a dedicated ... more
89.97 $
New from 63.20 $
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Author Kevin Oxland
Publisher Addison Wesley
Publication Date 2004-06-25
101 - 110 / 205
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