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Books about 2D/3D art design, charactere creation, level design, engine design, physics and AI programming especially for game developers, for beginners and professionals


Added 24 Jan 05 Updated 04 Dec 08
Composing Music For Video Games (Game Development Series)

Video game music is a new and unique challenge in the history of music making. The composer is faced with the unprecedented challenge of organizing musical ideas that play and respond to the ever-changing ...
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Author Andrew Clark
Publisher Charles River Media
Publication Date 2005-09-14


Added 06 Jul 05 Updated 04 Dec 08
Creating 3D Worlds : With CD-ROM

[back cover] Have you ever wondered how the photorealistic computer-generated landscapes that you see on television, in print, or in videogames are constructed? Creating 3D Worlds not only shows you ...
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29.99 $
New from 6.84 $
Used from 6.84 $
Author Simon Danaher
Publisher Barron's Educational Series
Publication Date 2005-09-16


Added 12 Aug 07 Updated 04 Dec 08
Creating Game Art for 3D Engines

Learn how to create commercial-quality game art and make it come alive in a 3D engine! "Creating Game Art for 3D Engines" is the ideal guide for the serious student or aspiring animator who wants to ...
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31.49 $
New from 26.11 $
Used from 25.43 $
Author Brad Strong
Publisher Charles River Media
Publication Date 2007-09-21


Added 01 Jun 05 Updated 04 Dec 08
Creating Games in C++

Do you love video games? Ever wondered if you could create one of your own, with all the bells and whistles? It?s not as complicated as you?d think, and you don?t need to be a math whiz or a programming ...
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22.79 $
New from 26.00 $
Used from 4.87 $
Author Ron Little
Publisher New Riders Games
Publication Date 2007-02-01


Added 24 Jan 05 Updated 04 Dec 08
Creating the Art of the Game

The key word here is art: the dynamic 3D art that defines the world of computer games. This book teaches you everything you need to know about the planning, modeling, texturing, lighting, effects creation, ...
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31.49 $
New from 27.50 $
Used from 20.73 $
Author Matthew Omernick
Publisher New Riders Games
Publication Date 2004-04-02


Added 24 Jan 05 Updated 04 Dec 08
Cross Platform Game Programming (Game Development)

With many of today’s games being released simultaneously on all platforms, the need for a good cross-platform development strategy is essential. Cross-Platform Game Programming covers this rarely discussed ...
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34.67 $
New from 11.37 $
Used from 1.90 $
Author Steven Goodwin
Publisher Charles River Media
Publication Date 2005-03


Added 06 Aug 04 Updated 04 Dec 08
Designing 3D Games That Sell!

Aspiring game developers need to know how to develop a game that will "really" get published. They need step-by-step instructions on how to conceptualize, design, and develop a saleable game, and that’s ...
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36.46 $
New from 5.84 $
Used from 0.61 $
Author Luke Ahearn
Publisher Charles River Media
Publication Date 2001-04


Added 24 Jan 05 Updated 04 Dec 08
Designing Virtual Worlds

Designing Virtual Worlds is the most comprehensive treatment of virtual world design to-date from one of the true pioneers and most sought-after design consultants. It’s a tour de force of VW design, ...
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31.49 $
New from 29.47 $
Used from 21.44 $
Author Richard Bartle
Publisher New Riders Games
Publication Date 2003-07-25


Added 24 Jan 05 Updated 04 Dec 08
Developing Online Games: An Insider’s Guide

A soup-to-nuts overview of just what it takes to successfully design, develop and manage an online game. Learn from the top two online game developers through the real-world successes and mistakes not ...
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31.49 $
New from 205.26 $
Used from 28.93 $
Author Bridgette Patrovsky
Publisher New Riders Games
Publication Date 2003-03-07


Added 29 Nov 05 Updated 04 Dec 08
Developing Serious Games (Game Development Series)

"Developing Serious Games" details what is involved in developing serious video games, from the use of affordable game engines to marketing and identifying sources of capital. The book is designed as ...
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29.67 $
New from 28.19 $
Used from 25.00 $
Author Bryan Bergeron
Publisher Charles River Media
Publication Date 2006-01-10
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